Osmo: Genius Starter Kit

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Photo credit:
Osmo

Digital learning in the real world. We know kids learn by doing, so each game uses physical action. Whether it’s arranging tangrams, zooming number tiles around, or even freehand drawing, Osmo sees and reacts to every real-live move.

Learn about:
Osmo: Genius Starter Kit
product type:
Electronic Toy
Age range:
7-10 years
Cost:
A little pricey ($$)
Creator:
Osmo
Repeatability:
Many uses
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